Nothin’ like looking for lost magic by yourself. Like in all good RPGs, you need a ragtag group of pals that will take a fireball on the chin for you. But you’re alone, you say? Welcome to the Infendo Wifi Hub. All you need to use this service is a friend code for Lost Magic that you can leave in the comments and, like magic, someone out there will exchange data with you and join your crew. Hope you and your new buds are ready to face some killer windmills.
Vagabonds
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Rollin:
Blake:
Nick:
Dale:
Chris:
Love to still waiting on stores in my town to get hold of the game.
That images REALLY reminds me of Ico.How F*ing cool would it be to get a DS ico [or ico-like] game!?
HexI have read some reviews on this game thinking about buying it.dont know when that will be. thinking about the mario game i might pick-up both so ontill then.looking for more reviews
The more I get into the game, the more I like it!!I've never played something like this: it is like a combination of Final Fantasy, Pokémon, and Advance Wars all rolled together… with some nifty stylus action added to boot!I've only played on Wi-Fi once, on FreePlay mode (got my ass kicked)… I have no idea how the gameplay will be with Friends.Nickname: MugwumpRating: 1975F. Code: 472516306553Let's get those F. codes coming!
Man, I feel the same way, the more I play this, the more I love it! I can't get enough time to play it to the degree that I would like. Great portable game too, you can do most missions quickly if you don't have much time. My name: BeskullMy code:369436918824My rank, changes. But yea I got my *** handed when I tried.
Thanks for the Reviews Invisible Man and beskull.Rollin and Blake, are you guys having as much fun with it?I love games like FFTA and AdvanceWarsDS, the more I look at this game the more interesting it looks.
Holy Moses, I LOVE WINDMILLS!Man, I gotta buy this game now.
Okay, I broke down and got it.Name=.:Wolf:.FC=35225744152We should do a Meetup like we did with MP:H
Wolf,Your Friend Code is missing a number!
Oops! Sorry about that.The Correct # is 352257344152I have only played the first few battles but so far I agree with you, this seems like a really good idea for a game, and the best use of the stylus I have seen so far.Hope to see you guys online soon.
One thing that might turn some people off (but others will find appealing) is how the difficulty varies wildly from battle to battle, even at the beginning.Like in Advance Wars, some battles have to be fought again and again until you find the right strategy. Unlike Advance Wars, the fight is in real time and completely open, so the possible strategies are endless, and victory also depends on your reflexes.
The only complaints I have about it so far is the way the units control.AI is literally nonexistant. If you tell a unit to move anywhere, and there is something in the way, they will just run into it and stop.Another annoying thing is that after you give a command, you have to re-select the units to give another.The last thing is that the Healing magic isn't an Area of Effect type, its a single unit type and it can be hard to select the one you want to heal.These are fairly minor and will only really bother RTS fans.
I think the healing changes to area effect as you advance in the game. The more powerful you get, the better the spells are. So, don't rule out healing completely. We should get together, but lets do it next week around E3 time (cause lets be honest, we'll be hanging around our computers anyway). And also the second time I've giving this tip to Infendo, I think you all should have a calender page and post days and times we should get together for gaming. I love this community and I think that it'd only attract more people.Anywho, I'm still loving this game (I let the short comings fall by the wayside fairly easily).
I'll keep playing the single player until about next week, too… although I might try the Free Play from time to time.I agree: a calendar page would be really helpful!
re: healingit's not just single unit once you get anywhere in the game. you've got AoE healing as well as drain spells and stuff, eventually. you've got to go quite a few missions into the story, but it's easy enough.also, this game has brilliant and interesting things it does to regulate different stuff. like, the monster system is quite intelligent, and the magic/time crystal system makes for interesting strategies you have to do. sometimes you have to plan out which spawn points you have to take out first and which places to send recon units, when to wait and heal, etc. it's all good stuff.
hey better late than neverfolax107446601139