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Nintendo Wiimote Can’t Make Up Its Mind
Spanish-based RevoGamers is reporting that Nintendo has changed back to the “return” and “pause” buttons (pictured left) from the “+” and “-” buttons (pictured right) as shown at this year’s E3. With so many iterations being thrown around so far, we’re not sure what to believe, not to mention the timeline of iterations. Just bring […]
Staff·June 28, 2006

Spanish-based RevoGamers is reporting that Nintendo has changed back to the “return” and “pause” buttons (pictured left) from the “+” and “-” buttons (pictured right) as shown at this year’s E3. With so many iterations being thrown around so far, we’re not sure what to believe, not to mention the timeline of iterations.
Just bring us one in time for Thanksgiving, Ninty.
[Update: more pics of the Wii Spanish demo(?) here.]
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I guess they a re just avoiding that Sony might copy even their button configuration, SO they need to change it every week so Sony minions are sent scrambling for new info. I guess it was just a matter of time before Nintendo started doing this…
You know, perhaps that "+/-" configuration let you control the volume of the game. I know, the Wiimote probably can't communicate with your actual television, but surely it could control the music volume of the game itself. Although, then… there would be no Start/Select buttons. Not that anyone EVER uses the select button in ANYTHING. Perhaps Home = Start?Enough with the switching buttons around!!!!!:)
I've seen some Wii game screenshots that contains the line: "Press A to start" on it's title page (which makes sense).Perhaps "Home" is also used to pause the game?I still think Wii controller has too many buttons.Correct me if I'm wrong, but Im sure Blake (from his experience at using the controller at e3) has said that you need to adjust your grip when moving from using the 'A' button to using the D-Pad.Perhaps Nintendo should dispense with the D-pad altogether?
The D-Pad is used in some games and the A button in others. Some games require you to hold the controller like an NES controller and thats why the D-pad is required. As for the back/pause buttons I still can't see much of a reason for them to be there. I mean when you're in the menu system for downloading games and whatnot on WiiConnect24 why aren't the d-pad & 1/2 buttons enough?