So, apparently EA says it is still developing games for the Wii U

Electronic-Arts-feature

After last week’s surprising comments from Electronic Arts spokesperson Jeff Brown about the company not having any titles in development for the Wii U, many current owners of Nintendo’s latest console were none too pleased about their sentiments. Some analysts and critics labeled this as the Wii U’s “Dreamcast” moment, in which it would be the first domino to fall in Nintendo losing more third-party support for the console. Now, EA’s chief financial officer, Blake Jorgensen, has stepped forward saying that the company is indeed developing games for the Wii U, but in a limited capacity.

Speaking at the Stifel Nicolaus 2013 Internet, Media and Communications Conference, Jorgensen stated that EA plans to develop games for the Wii U but intends to focus its efforts on unreleased consoles such as the PS4 and the recently unveiled Xbox One.

“You know, I think Nintendo’s business was more [an] extension of their last console,” Jorgensen states. “We are building titles for the Nintendo console, but not anywhere near as many as we are for PS or Xbox.”

Jorgensen also mentions that consumers, not publishers, would be the ones who decide the outcome of this generation’s console war.

“I think what the consumer will find is a lot more powerful gameplay with the new boxes that are coming out, and a lot of excitement, but it’ll remain to be seen as to the services associated with those as to how consumers decide which direction they might want to go.”

Does Jorgensen’s retraction of Jeff Brown AND even Bob Summerwill’s thoughts change your perspective of EA and/or the Wii U’s relationship with third parties? Does their limited support re-clarify your beliefs? Let us know in the comments below.

Harrison Milfeld is a writer, editor, and freelance journalist from Missouri. Ever since he could walk, Harrison has been an avid fan of the world of Nintendo. For years, he has purchased every one of the company's subsequent products (yes, including the Virtual Boy and eReader). It wasn't until he was a young teen when he bought a PS2 that he began to embrace cross-console relations, a decision he doesn't regret. When he's not gaming, Harrison is looking to break into the magazine journalism industry and realize his dream of becoming a features reporter.