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Star Fox Zero delayed until Q1 2016

Nintendo has published a translated statement from Shigeru Miyamoto that reveals some sad news: Star Fox Zero has been delayed until Q1 2016. Mr. Miyamoto explains that the game’s development has been going smoothly, and the development team “reached the stage where it would be technically possible to release the title in time for the […]

Nintendo has published a translated statement from Shigeru Miyamoto that reveals some sad news: Star Fox Zero has been delayed until Q1 2016.

Mr. Miyamoto explains that the game’s development has been going smoothly, and the development team “reached the stage where it would be technically possible to release the title in time for the year-end holiday season.” A “big decision” was reached, however, that the game needed more polish in terms of the level design, the “unprecedented discovery” made possible by the Wii U’s two screens (whatever that means), and, interestingly, the cut scenes.

The full statement, which you can view here, also includes an apology and a few words on the team’s commitment to meeting fans’ high expectations. What are your thoughts on the delay?

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  1. This is pretty terrible. I for one have no interest in the game, so it doesn’t effect me in terms of looking forward to it, but the Wii U needs all the games it can get.  Xenoblade is left all alone now? That game will not appeal to the masses. Not everyone is going to rush to buy a 100+ hour RPG for Christmas. Pretty frustrating overall for the Wii U community. I guess most people will be done buying Wii U titles for the year after Yoshi. Perhaps Nintendo is stretching their releases even further to get to NX? Makes me wonder what Wii U games they have planned for 2016. Guessing not much.

  2. OldManStauf78 I’m somewhat disappointed myself. Still, you have to realize Nintendo has been and still is supporting the Wii U almost solely on their own shoulders. As a game developer, Nintendo is second to none.

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