Most of the chatter we hear about the 3DS is the autostereoscopic 3D screens, but there’s also a huge advancement in it’s graphical capabilities. Although the important part of having good graphics is the talent of the artists that make them, I think this can provide a good idea of what can be achieved on the 3DS from a technical standpoint. It’s also worth noting that the Snake Eater demo is nowhere near complete and is really just an early technical demo at this point.
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