Chase Mii instantly reminded me of the first ever Gamecube to Gameboy Advance connectivity title Pac-Man Vs. The concept is a simple one; one player is in control of the Wii U tablet controller and has the ability to move Mario around a labyrinth like environment while four other players control different colored toad characters with the Wii remote trying to tag Mario. The player with the Wii U tablet can see Mario on his own individual screen and is given a 10 second head start to run away from the toads. If any one of the toads manages to catch Mario the game ends which means teamwork is a necessary to achieve victory. While this concept alone would not be enough to constitute a full priced retail title, I can see Nintendo including Chase Mii in a Wii Play type mini game collection when Wii U hits store shelves.
Despite the games simplicity, it was a lot of fun and shows what Wii U can do that other consoles simply cannot. Things like this are what make me excited about Wii U and the potential of the console. Let’s just hope developers don’t just end up using the tablet for a glorified map screen.